Game Programming

Probability, Decisions and Games
Book Name: Probability, Decisions and Games Author: Abel Rodríguez, Bruno Mendes ISBN-10: 978-1119302605 Year: 2018 Pages: 211 Language: English File size: 4.24 MB File format: PDF Probability, Decisions and Games Book Description: INTRODUCES THE FUNDAMENTALS OF PROBABILITY, STATISTICS, DECISION THEORY, AND GAME THEORY, AND FEATURES INTERESTING EXAMPLES OF GAMES OF CHANCE AND STRATEGY TO MOTIVATE AND ILLUSTRATE ABSTRACT...
Building Games with Ethereum Smart Contracts
Book Name: Building Games with Ethereum Smart Contracts Author: Chris Dannen, Kedar Iyer ISBN-10: 148423491X Year: 2018 Pages: 269 Language: English File size: 3.2 MB File format: PDF Building Games with Ethereum Smart Contracts Book Description: Learn how to take your existing knowledge of Ethereum and Solidity to the next level. Hone your development skills and become more...
Unity in Action, 2nd Edition
Book Name: Unity in Action, 2nd Edition Author: Joe Hocking ISBN-10: 1617294969 Year: 2018 Pages: 400 Language: English File size: 29.7 MB File format: PDF Unity in Action Book Description: With a huge ecosystem of pre-built game assets, an enthusiastic community of fellow developers, and support for nearly every platform, Unity is a great choice to make your...
Mobile & Social Game Design, Second Edition
Book Name: Mobile & Social Game Design, Second Edition Author: Tim Fields ISBN-10: 1466598689 Year: 2014 Pages: 236 Language: English File size: 8.49 MB File format: PDF Mobile & Social Game Design Book Description: Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization Completely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second...
Rapid Game Development Using Cocos2d-JS
Book Name: Rapid Game Development Using Cocos2d-JS Author: Abdul Rahman, Hemanth Kumar ISBN-10: 148422552X Year: 2016 Pages: 135 Language: English File size: 1.8 MB File format: PDF Rapid Game Development Using Cocos2d-JS Book Description: Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers...
Beginning Android Games, 3rd Edition
Book Name: Beginning Android Games, 3rd Edition Author: J. F. DiMarzio, Mario Zechner, Robert Green ISBN-10: 1484204735 Year: 2017 Pages: 605 Language: English File size: 12.1 MB File format: PDF Beginning Android Games Book Description: Learn all of the basics needed to join the ranks of successful Android game developers. You’ll start with game design fundamentals and Android...
Introducing JavaScript Game Development
Book Name: Introducing JavaScript Game Development Author: Graeme Stuart ISBN-10: 1484232518 Year: 2017 Pages: 209 Language: English File size: 7.7 MB File format: PDF Introducing JavaScript Game Development Book Description: Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it...
Pro Java 9 Games Development
Book Name: Pro Java 9 Games Development Author: Wallace Jackson ISBN-10: 1484209745 Year: 2017 Pages: 629 Language: English File size: 50.1 MB File format: PDF Book Description: Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans...
Extreme NXT, 2nd Edition
Book Name: Extreme NXT, 2nd Edition Author: Michael Gasperi, Philippe Hurbain ISBN-10: 1430224533 Year: 2009 Pages: 360 Language: English File size: 10.8 MB File format: PDF Book Description: Although LEGO MINDSTORMS NXT allows anyone to build complex inventions, there are limits to what you can do with what comes inside the box. This book shows you how to...
Learn RPGs in GameMaker: Studio
Book Name: Learn RPGs in GameMaker: Studio Author: Ben Tyers ISBN-10: 1484229452 Year: 2017 Pages: 318 Language: English File size: 13.6 MB File format: PDF Learn RPGs in GameMaker: Studio Book Description: Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben...